Designing and Evaluating Educaplay Multimedia to Improve Reading Comprehension in Grade IV Elementary Students
Keywords:
Multimedia, Educaplay, Reading ComprehensionAbstract
This research is based on reading activities integral to every learning theme. However, in practice, reading activities are often carried out only by pronouncing words without being accompanied by a deep understanding of the content of the reading. This research aims to create Educaplay multimedia to improve students' reading comprehension skills. This research uses the ADDIE development model, which includes analysis, planning, development, implementation, and evaluation. The data collection method uses questionnaires and objective tests. The subjects of this research are 4 experts, 2 teachers, and 3 students, and students in grade IV, totaling 25 people. This research uses a one-group pretest-posttest design. The results show that the product that has been produced has a validity of 3.6 with very good qualifications, the practicality of the product obtained the results of the student test assessment of 94% (very practical) and the teacher test of 100% (very practical), the significance value in the t-test correlates showing the number 0.05 or p less than 0.05 so that Multimedia Educaplay is valid, practical, and effective. This research concludes that Multimedia Educaplay effectively improves students' reading comprehension skills. The implication is that the results of this study provide insight for teachers in designing technology-based learning that is more interesting and appropriate to the characteristics of elementary school students.

